Project: The Loooooongest Bug
Date: Sep-Dec 2025
Details: Board game design, 90 handmade porcelaine tiles, foldable rules booklet design french & english, 2 handmade confidentiality boards, box.
Description: During the course of Game Design, curated by Marion Bareil, me and Seoyoon Jang worked on a creation of a board game starting from imagining the concept and game rules to creating a physical copy. This course made us discover the whole process and the complexity of creating a game. The point of the game is to build the longest bug than your opponent. The concept is inspired by the existing game called “Snakes of Wrath” by Weast Coast Games.







